Whether you want vanilla survival with friends or a heavy modpack, setting up a Minecraft server is mostly about two choices: which server type and how much RAM. Here's the whole path.
Rule of thumb: want plugins? Paper. Want a modpack? Forge or Fabric (match what the pack lists). Just vanilla with friends? Vanilla or Paper.
You get full file access. For Paper, drop .jar plugins into the plugins/ folder and restart. For Forge/Fabric, upload the modpack's server files (or the matching mods) and set the right startup jar. The panel's file manager and console make this point-and-click.
Take a backup before big changes — our plans include automatic daily backups, and you can snapshot manually in the panel any time. Schedule automatic restarts (e.g. nightly) from the panel to keep things fresh.
Share your address:port. If you bought a custom domain you can point a subdomain at it for a tidy join address. That's it — world online, friends in.
2 GB for vanilla with friends, 4 GB for Paper + plugins, 6–8 GB for modpacks and 20+ players.
Plugins (Paper/Spigot) change the server only — players don't install anything. Mods (Forge/Fabric) change the game itself, so players need the matching mods/modpack too.
Share your server address and port (address:port). You can also point a subdomain at it for a cleaner join address.
Yes — switch between Vanilla, Paper, Forge or Fabric from the panel; your files stay in place. Back up first.
Minecraft, Rust, CS, TF2, GMod.
SSD, instant setup, from €4.99/mo.
Oxide/Carbon, scheduled wipes.
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