Garry's Mod is endlessly flexible, which makes hosting it mostly about two questions: which gamemode, and how you load content. Here's the whole path.
The clean way to deliver addons to players is a Steam Workshop collection: create one, add the addons you want, and set its collection ID in your server's startup so GMod pulls them. For server-side addons (gamemodes, admin mods like ULX), upload them to the addons/ folder via the file manager. With full file access nothing is locked down.
Custom content downloads slowly through Steam by default. FastDL points players at an HTTP host for fast downloads of your maps/materials. You can host the files on your server or a web bucket and set sv_downloadurl. Our SSD storage keeps these downloads quick.
Install an admin addon (ULX/ULib is the classic) and add yourself as superadmin with your SteamID. You then manage players, props and rounds in-game, with the panel console available for anything else.
2 GB for a small Sandbox/TTT server; 4–6 GB for DarkRP or addon-heavy servers with 20+ players. Workshop-heavy servers benefit from more RAM.
Create a Steam Workshop collection, add your addons, and set its collection ID in the server startup so clients download them. Server-side addons go in the addons/ folder via the file manager.
FastDL serves your custom content over HTTP so players download maps/materials quickly instead of slowly through Steam. Set sv_downloadurl to a host with your files. Recommended for any server with custom content.
Yes — set the gamemode in your startup, upload the gamemode/addons, and you're running. Full file access means any gamemode works.
DarkRP, TTT, Workshop, from €4.99/mo.
Every game, one panel.
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